Tick Extension
The TickExtension
is a utility struct that calls a TickEvent on every tick from the provided tick rate on a separate thread.
📦 Usage​
use osui::prelude::*;
fn main() -> std::io::Result<()> {
let screen = Screen::new();
screen.extension(TickExtension(20)); // 20 tps
rsx! {
@Handler::new(|_, t: &TickEvent| {
// One second passed
if t.0 == 20 {
std::process:exit(0);
}
});
"Hello, World"
}
.draw(&screen);
screen.run()
}